MGMGRankMobile Game Revenue Estimates

킹스초이스

ONEMT SGP

Est. daily revenue, 4 countries ••• · monthly •••

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Country Google Play (Android) App Store (iOS) Total daily
Grossing · Free rankEst. daily revenueGrossing · Free rankEst. daily revenue
Korea ~ #610 rough est. Free: unranked •••mo ••• No matching app •••
Japan Unrankedbelow ~#2000 Free: unranked ••• or less No matching app -
United States Unrankedbelow ~#2700 Free: unranked ••• or less No matching app -
Taiwan Unrankedbelow ~#1100 Free: unranked ••• or less No matching app -
Total•••

As of 2026-09-07 · Official charts cover Google Play top 200 and App Store top 200; ranks below that and free-chart-based revenue ranges are estimates.

ComparisonRaising SimUI / BoardSingleRPG · 2026-09-07

Position among similar games

Korea #9 of 25 Top 36% Segment share 2.32% Segment market •••
Japan Unranked    Segment market •••
United States Unranked    Segment market •••
Taiwan Unranked    Segment market •••

Country opportunity

Korea 4% / 100%
Japan 86% / 0%
United States 8% / 0%
Taiwan 3% / 0%

Segment average This game

In Japan, the segment-average mix implies about ••• per day, but the actual figure is Unranked.

MonetizationGrossing rank relative to free rank, versus the segment average

CountryMonetizationiOS shareSegment avg.
Korea - 0% 11%
Japan - - 22%
United States - - 15%
Taiwan - - 24%

Competitors in the same segment

Just above and below in the segment, by country

Same developer

Comparisons use the top 1200 grossing ranks as the sample and are estimates.

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