MGMGRankMobile Game Market Analysis

Market Size by Sub-genre

Hyper Casual

What a Hyper Casual game realistically earns, from estimated revenue in four countries.

As of 2026-09-21 · updated daily

Market size (daily)PRO
Charted games16of 217 classified games
Top-3 sharePRORevenue held by the top 3 games
New in the last 14 days0First time on a grossing chart
PRO Market size, country split, revenue distribution and revenue by rank for this genre

Available to subscribers. The top 5 genres by market size are free to view.

Hyper Casual revenue ranking 16 games

Rank Game KoreaJapanUnited StatesTaiwan Combined daily
1 にゃんこ新日本PONOS Corporation PRO PRO PRO PRO PRO
2 Hole Busters 3DDREAMPLAY PRO PRO PRO PRO PRO
3 Suck it Up ™ - Hole Them AllTactile Games PRO PRO PRO PRO PRO

Games listed on Google Play are classified into sub-genres from their store descriptions. Games outside the grossing charts have unknown revenue and are excluded from market size and rankings.

Daily revenue estimated from grossing rank, total platform revenue, share by rank, and actual revenue data provided by some companies. Actual figures may differ. In-game ad revenue and web shop sales are excluded.