MGMGRankMobile Game Revenue Estimates

크루즈 어드벤처 고전게임

BELKA GAMES

Est. daily revenue, 4 countries ••• · monthly •••

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Country Google Play (Android) App Store (iOS) Total daily
Grossing · Free rankEst. daily revenueGrossing · Free rankEst. daily revenue
Korea ~ #990 rough est. Free: unranked •••mo ••• No matching app •••
Japan ~ #880 rough est. Free: unranked •••mo ••• No matching app •••
United States ~ #1770 rough est. Free: unranked •••mo ••• No matching app •••
Taiwan Unrankedbelow ~#1100 Free: unranked ••• or less No matching app -
Total•••

As of 2026-09-07 · Official charts cover Google Play top 200 and App Store top 200; ranks below that and free-chart-based revenue ranges are estimates.

ComparisonSolitaireUI / BoardSingleCard · 2026-09-07

Position among similar games

Korea #6 of 8 Top 75% Segment share 2.46% Segment market •••
Japan #6 of 16 Top 38% Segment share 0.56% Segment market •••
United States Unranked    Segment market •••
Taiwan Not released    Segment market •••

Country opportunity

Korea 4% / 53%
Japan 14% / 47%
United States 82% / 0%
Taiwan 0% / 0%

Segment average This game

In United States, the segment-average mix implies about ••• per day, but the actual figure is Unranked.

Not released in Taiwan.

MonetizationGrossing rank relative to free rank, versus the segment average

CountryMonetizationiOS shareSegment avg.
Korea - 0% 43%
Japan - 0% 74%
United States - - 62%
Taiwan - - 79%

Competitors in the same segment

Just above and below in the segment, by country

Same developer

Comparisons use the top 1200 grossing ranks as the sample and are estimates.

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