Recently viewedEst. combined daily revenue
Sand Loop
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| Country | Google Play (Android) | App Store (iOS) | Total daily | ||
|---|---|---|---|---|---|
| Grossing · Free rank | Est. daily revenue | Grossing · Free rank | Est. daily revenue | ||
| Korea | ~ #960 rough est. Free: unranked | •••mo ••• | No matching app | ••• | |
| Japan | ~ #820 rough est. Free: unranked | •••mo ••• | No matching app | ••• | |
| United States | ~ #261 ▲7 est. Free: unranked | •••mo ••• | No matching app | ••• | |
| Taiwan | Unrankedbelow ~#1100 Free: unranked | ••• or less | No matching app | - | |
| Total | ••• | ||||
ComparisonSort PuzzleTop-down 2DSinglePuzzle · 2026-09-07
Position among similar games
Korea
#24 of 40
Top 60%
Segment share 1.31%
Segment market •••
Japan
#20 of 41
Top 49%
Segment share 0.71%
Segment market •••
United States
#18 of 65
Top 28%
Segment share 0.57%
Segment market •••
Taiwan
Unranked
Segment market •••
Country opportunity
Korea
3% / 6%
Japan
5% / 6%
United States
92% / 89%
Taiwan
1% / 0%
Segment average This game
In Taiwan, the segment-average mix implies about ••• per day, but the actual figure is Unranked.
MonetizationGrossing rank relative to free rank, versus the segment average
| Country | Monetization | iOS share | Segment avg. |
|---|---|---|---|
| Korea | - | 0% | 24% |
| Japan | - | 0% | 61% |
| United States | - | 0% | 67% |
| Taiwan | - | - | 53% |
Competitors in the same segment
| Game | Korea | Japan | United States | Taiwan | Combined daily | 2d change | iOS | Monet. |
|---|---|---|---|---|---|---|---|---|
| - | ••• | ••• | - | ••• | +5% | 0% | Average | |
| ••• | ••• | ••• | ••• | ••• | +10% | 67% | Average | |
| ••• | ••• | ••• | ••• | ••• | +1% | 75% | - | |
| ••• | ••• | ••• | ••• | ••• | +8% | 71% | - | |
| ••• | ••• | ••• | ••• | ••• | +6% | 83% | Weak | |
| ••• | ••• | ••• | ••• | ••• | +10% | 0% | Strong | |
| ••• | ••• | ••• | ••• | ••• | -1% | 0% | Strong | |
| ••• | ••• | ••• | ••• | ••• | +5% | 24% | - | |
| ••• | ••• | ••• | ••• | ••• | +6% | 0% | - | |
| ••• | ••• | ••• | ••• | ••• | +5% | 0% | - |
Just above and below in the segment, by country
- 3
Colony Flow•••
- 8
Triple Match City•••
- 15
Marble Sort!•••
- 24
Sand Loop•••
- 36
Loop Sort•••
- 8
Triple Match City•••
- 10
Marble Sort!•••
- 15
Loop Sort•••
- 20
Sand Loop•••
- 29
Hole Em All: 블랙홀 먹이주기 게임•••
- 7
Marble Sort!•••
- 10
Triple Match City•••
- 11
Loop Sort•••
- 18
Sand Loop•••
- 21
Hole Em All: 블랙홀 먹이주기 게임•••
Same developer
Comparisons use the top 1200 grossing ranks as the sample and are estimates.
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