MGMGRankMobile Game Market Analysis

Coin Master

Moon Active

Est. daily revenue, 4 countries ₩664.1M · Est. monthly revenue, month to date (6 days) ₩4.5B

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Country Google Play (Android) App Store (iOS) Total daily
Grossing rankEst. daily revenueGrossing rankEst. daily revenue
Korea Not available Grossing #165 ▼35 ₩3Mmedium accuracy ₩3M
Japan Grossing ~ #214 ▼8 est. ₩7Mmedium accuracy Grossing ~ #290 ▼7 est. ₩5Mmedium accuracy ₩12M
United States Grossing #5 - ₩553.2Mmedium accuracy Grossing #112 ▼2 ₩74Mmedium accuracy ₩626.7M
Taiwan Grossing #16 ▼3 ₩19Mmedium accuracy Grossing #153 ▼10 ₩3Mmedium accuracy ₩23M
Total₩664.1M

As of - · Official charts cover Google Play top 200 and App Store top 200; ranks below that and free-chart-based revenue ranges are estimates.

Daily revenue estimated from grossing rank, total platform revenue, share by rank, and actual revenue data provided by some companies. Actual figures may differ. In-game ad revenue and web shop sales are excluded.

Revenue trend (last 64 days)

PRO Revenue trend charts by country are available to subscribers.

Comparison4X StrategyUI / BoardPvPGachaCasual · 2026-11-06

Competitors in the same segment (400 total)

Daily revenue estimated from grossing rank, total platform revenue, share by rank, and actual revenue data provided by some companies. Actual figures may differ. In-game ad revenue and web shop sales are excluded.

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Same developer

Per-country revenue and revenue of compared games are available to subscribers. See plans →

Comparisons use the top 1200 grossing ranks as the sample and are estimates.