Recently viewedEst. combined daily revenue
컴투스프로야구V26
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| Country | Google Play (Android) | App Store (iOS) | Total daily | ||
|---|---|---|---|---|---|
| Grossing · Free rank | Est. daily revenue | Grossing · Free rank | Est. daily revenue | ||
| Korea | #36 ▼5 Free ~ #217 ▲25 | •••mo ••• | #10 - Free #79 ▲1 | •••mo ••• | ••• |
| Japan | Unrankedbelow ~#2000 Free: unranked | ••• or less | ~ #1580 rough est. Free: unranked | •••mo ••• | ••• |
| United States | Unrankedbelow ~#2700 Free: unranked | ••• or less | ~ #1100 rough est. Free: unranked | •••mo ••• | ••• |
| Taiwan | Unrankedbelow ~#1100 Free: unranked | ••• or less | ~ #570 rough est. Free: unranked | •••mo ••• | ••• |
| Total | ••• | ||||
ComparisonSportsThird-person 3DPvPSports · 2026-09-07
Position among similar games
Korea
#3 of 59
Top 5.1%
Segment share 22.40%
Segment market •••
Japan
Unranked
Segment market •••
United States
#61 of 62
Top 98%
Segment share 0.21%
Segment market •••
Taiwan
#19 of 31
Top 61%
Segment share 0.46%
Segment market •••
Country opportunity
Korea
27% / 98%
Japan
28% / 0%
United States
40% / 1%
Taiwan
6% / 0%
Segment average This game
In Japan, the segment-average mix implies about ••• per day, but the actual figure is Unranked.
MonetizationGrossing rank relative to free rank, versus the segment average
| Country | Monetization | iOS share | Segment avg. |
|---|---|---|---|
| Korea | Strong +1 | 60% | 43% |
| Japan | - | - | 75% |
| United States | - | 100% | 52% |
| Taiwan | - | 100% | 68% |
Competitors in the same segment
| Game | Korea | Japan | United States | Taiwan | Combined daily | 2d change | iOS | Monet. |
|---|---|---|---|---|---|---|---|---|
| ••• | - | - | ••• | ••• | -14% | 57% | Strong | |
| ••• | - | - | - | ••• | +8% | 45% | - | |
| ••• | ••• | ••• | ••• | ••• | +5% | 48% | Strong | |
| ••• | ••• | ••• | ••• | ••• | +3% | 69% | Weak | |
| - | ••• | ••• | ••• | ••• | +26% | 84% | Average | |
| ••• | ••• | ••• | ••• | ••• | +2% | 56% | Strong | |
| ••• | ••• | ••• | ••• | ••• | -17% | 64% | Strong | |
| - | ••• | - | - | ••• | +15% | 0% | Strong | |
| ••• | ••• | ••• | ••• | ••• | -49% | 89% | Strong | |
| ••• | ••• | ••• | ••• | ••• | +3% | 0% | Strong |
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Same developer
Comparisons use the top 1200 grossing ranks as the sample and are estimates.
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